FMP Brief
Outline: to design characters and set from a scene from Conn Igguldens book wolf of the plains about Genghis khan early life.
Produce: high quality games realistic assets including characters a horse and small playable environment. and usable descriptive concepts while keeping a well detailed blog to track my progress including wip’s
Platform: 360 and ps3
Specifications:
Two Characters
- 30,000 tri count including props and Armour within 2048 texture budget
- Texture sheets within 2048 texture space including ; diffuse, specular, bump and any others as a bonus
- Rigged with 28 bone structure and simple animation test rig
- Concepts and orthographic designs historically accurate
one armoured horse/pony
- 15,000 tri count including props and armour
- Texture sheets with 1536 texture budget (1024+512) or broken down smaller
- With rig
- Concepts and orthographic designs historically accurate
Small playable environment
- Fitting the tri count of the characters
- Fitting the texture budget to characters
- Concepted scene/environment
Tools : 3ds max , zbrush , udk, Photoshop, and an appropriate rendering software
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