I have been trying to brake down certain relevant character models for the same platform that are to a very high quality like ubisoft's blag flag characters.
I was particularly interested in how they make the hair for the models because of how realistic it looks it seems that just lots of built up alphas as i thought but just to a very high standard. I i was also looking to see how a higher standard they take there sculpts to before working back in a modeling software.
in the book it says hes grown tall for a mongol and long wirey muscle "they coudlent be bothered to braid there hair and when they cut it was just enough for hunting".
Post a Comment