final sculpt
final sculpt finished ready to be worked into a game mesh and some bake's. im quite pleased so far with my progress i think ive been able create the quite aggressive heavy set character i original wanted in toe lui and concepted. i did make certain changes after getting crits from my peers so i changed the shoulder pads to turn out more for a better silhouette and added little pike on the helmet also to brake it up more. and i changed the trousers to make them less baggy because i think they were to exadurated for the style i want to go for.
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