glass and interior
been trying to get my glass material where i want it and trying to get the interior sorted so i started by playing with the alphas for glass i wanted a sort of tinted feel to the window so i painted in the alpha to show more transparency at the top like a limo window to give a more pimped up look.
i think my vehicle materials are nearly done now ive manged to get the right level of reflection i wanted but at the moment my metal is still looking flat so ill need to tweak that some more.
Now at the end of the project I actually have a little time to really polish things up i deiced to make a lightmap I did that and then painted over the top of it to get soe soft shadows once did this I wasent realy happy with my cube map so I redid it with the lightmap and came out a lot better. Finishing touches I went back and added in some posters to the environment and opened the garage door so you can see out into my level and I think just those litle things added more divesity to my level which was looking abit bland. I also went in and did some finishing touches on texures and emissive map realy trying to get the vehicle to pop out the scene.
Now at the end of the project I actually have a little time to really polish things up i deiced to make a lightmap I did that and then painted over the top of it to get soe soft shadows once did this I wasent realy happy with my cube map so I redid it with the lightmap and came out a lot better. Finishing touches I went back and added in some posters to the environment and opened the garage door so you can see out into my level and I think just those litle things added more divesity to my level which was looking abit bland. I also went in and did some finishing touches on texures and emissive map realy trying to get the vehicle to pop out the scene.